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  1. null (Ed.)
    Purpose The purpose of this paper is to explore the designed cultural ecology of a hip-hop and computational science, technology, engineering, and mathematics (STEM) camp and the ways in which that ecology contributed to culturally sustaining learning experiences for middle school youth. In using the principles of hip-hop as a CSP for design, the authors question how and what practices were supported or emerged and how they became resources for youth engagement in the space. Design/methodology/approach The overall methodology was design research. Through interpretive analysis, it uses an example of four Black girls participating in the camp as they build a computer-controlled DJ battle station. Findings Through a close examination of youth interactions in the designed environment – looking at their communication, spatial arrangements, choices and uses of materials and tools during collaborative project work – the authors show how a learning ecology, designed based on hip-hop and computational practices and shaped by the history and practices of the dance center where the program was held, provided access to ideational, relational, spatial and material resources that became relevant to learning through computational making. The authors also show how youth engagement in the hip-hop computational making learning ecology allowed practices to emerge that led to expansive learning experiences that redefine what it means to engage in computing. Research limitations/implications Implications include how such ecologies might arrange relations of ideas, tools, materials, space and people to support learning and positive identity development. Originality/value Supporting culturally sustaining computational STEM pedagogies, the article argues two original points in informal youth learning 1) an expanded definition of computing based on making grammars and the cultural practices of hip-hop, and 2) attention to cultural ecologies in designing and understanding computational STEM learning environments. 
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  2. Black males are often underrepresented in postsecondary education settings and frequently encounter many barriers in getting to college. Our aim in this qualitative investigation was to understand the precollege and college experiences of Black males who successfully enrolled in a postsecondary institution. Through a focus group interview, seven Black males in a living and learning community shared their experiences prior to and during enrollment at a highly selective, predominantly White institution. We used the grounded theory approach ( Strauss & Corbin, 1998 ) to analyze the focus group data and pinpoint thematic explanations of precollegiate and collegiate experiences of Black males. Based on the thematic findings, we offer specific recommendations on how school counselors can help Black males prepare and eventually matriculate in higher education. 
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  3. Abstract Background

    A key feature of engineering design is collaborative, deliberate decision making that takes into account information about design options. K‐12 students need opportunities for this kind of decision making if they are to meet the learning standards for engineering set out in the Next Generation Science Standards.

    Purpose

    This qualitative study sought to propose and operationalize a definition of reflective decision‐making among elementary students. We investigated how urban elementary students enact reflective decision‐making in a formal engineering design curriculum.

    Method

    We used naturalistic inquiry methodology and video recorded seven Engineering is Elementary design challenges in four classrooms. Students worked in small teams, and we focused on their planning and redesign phases. Maximum variation sampling, constant comparative analysis, and microethnographic accounts demonstrated the diversity of resources students utilized in their decision making.

    Results

    In student discourse, we found evidence for six reflective decision‐making elements: articulating multiple solutions, evaluating pros and cons, intentionally selecting a solution, retelling the performance of a solution, analyzing a solution according to evidence, and purposefully choosing improvements. The discourse patterns used to enact these elements both supported and interfered with students' achievement of design goals.

    Conclusions

    Our results suggest that during engineering design tasks, young learners working in small teams can respond productively to opportunities to engage in sophisticated discourse. However, further work is needed on tools and strategies that support reflective decision‐making by all students during engineering design in elementary school.

     
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